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Rybka 1.5.32 games
Posted: Mon Dec 06, 2010 5:41 am
by BB+
The Internet never forgets. I have managed to track down 18 games from
Rybka 1.5.32 (March/April 2004?), so one can compare it to
Rybka 1.0 Beta in some vague sense. About all I can say from the data is that, given that
Rybka 1.5.32 hits a higher "depth" in the middlegame against most opponents, perhaps this was not obfuscated at that point.
Each of the first 9 "Top200" files at
http://americanfoot.free.fr/echecs/suisse/fichiers.htm has two games from
Rybka 1.5.32. I collate the lot below, and there is additional data in the attached PGN.
Similarly, the D, E, and F sections in
Chess War V contain 11 games apiece from
Rybka 1.5.32, to bring the total of games to 51. For reasons of length, I did not include these in the forum board-viewer with this post.
Note that
Rybka 1.5.32 played two rook underpromotions, though by the time
Rybka 1.0 Beta was released 20 months later, these had disappeared.
There also exist 9 games from January 31, 2004 from CCT-6, where no version number for Rybka is given, and I include those too. Given that
Rybka 1.0 Beta of December 2005 still could not ponder, it would seem reasonable to expect that the Rybka version in this event could not either, which may have impaired performance.
Re: Rybka 1.5.32 games
Posted: Mon Dec 06, 2010 6:33 am
by thorstenczub
dragon 4.6 is the dragon that is included in Arena ?!
So THIS rybka version loses against dragon, which is a weak chess program.
this means rybka is weaker than dragon, crafty and others at this time.
e.g. dragon 4.6 in my latest tournament is 33rd from 36 participants:
Motor Punkte De Cr Ti St Fi Ho St Iv De Cr Na Ko Cr De Ti Cr De Hi Za Gu De Ha Sp Cr No Jo Ch Pr To Pr Ga Ar Dr Ne Bi Ku S-B
01: Deep Rybka 4 x64 [t1] 98,5/129 ···· =10= 11=0 ==1= ===1 ==== ==11 ==== =0== ==0= 1=11 ==== ==11 ==01 1=1 ==1 =1= =111 11=1 11=1 1=11 11== 111= =11 1111 =11= 11= 1111 111 11= 1111 111 1111 111 111 111 5396,0
02: Crab-x64_PGO [t1] 97,5/128 =01= ···· ==== ==0= 1=1= 11=0 1==0 1111 =01 =0= =1== 111= =0= 1=01 ==0 =1= === 1111 10=1 ==1 =111 1111 1111 11=1 11=1 1111 1=1= 1111 1=1 1=1 111 111 111 1111 1111 1111 5173,5
03: Tinapa1.01 [t1] 96,5/126 00=1 ==== ···· =0== =0== 1=01 1==1 0011 ==0 1== 00== =111 === 1101 =1= 1==1 01= ==== 1111 =11 1111 1111 11=1 111 1111 1111 111 1111 1111 1111 111 111 111 111 111 111 5101,7
04: Stockfish-18-64-ja [t1] 95,5/127 ==0= ==1= =1== ···· 0010 10=1 ==== 00== 1== 0== =111 1=1= === 1=01 11== 11== =11 1111 1=11 =1= 1111 1=11 1=11 111 0==1 11=1 111 1111 1111 1111 111 011 11= 111 111 111 5195,2
05: Fire_131_x64_KLO [t1] 91,5/124 ===0 0=0= =1== 1101 ···· 1==1 1=== 1=== === =01 =1=1 111= 0=0 111= 10= 010 1== =111 =1== ==1 1=11 =1== 111= =1= 11=1 1=11 1=1 111= 1111 111 111 111 111 111 111 111 4983,5
06: Houdini103_x64_1CPU 89,5/124 ==== 00=1 0=10 01=0 0==0 ···· 0101 1=1= ==0 1== 0=1= =10= 111 1=1= =1= 0== =1= =1=1 111= 111 =101 11=1 1111 111 11=1 1=1= 111 1011 11= 111 111 111 11= 111 111 1111 4740,0
07: Stockfish-191-64-ja [t1] 86,0/123 ==00 0==1 0==0 ==== 0=== 1010 ···· 11=0 =10 1== =0== ==1= === =111 10= 1=0 =11 ==1= ==1= 101 111= 111= 1110 111 1111 111= =11 11=1 1== 1=1 111 111 111 111 111 111 4561,2
08: IvanHoe53_64 [t1] 85,5/125 ==== 0000 1100 11== 0=== 0=0= 00=1 ···· === ==0 1=1= ==1= ==0 =1=1 =1= =0=1 === 11=1 ==1= 111 1==1 10== 1111 110 1111 11== 111 1111 1111 1=1 111 1=1 011 111 111 111 4526,2
09: DeepSaros23c4-win32 82,0/110 =1== =10 ==1 0== === ==1 =01 === ···· ===1 1=1 === 011 0==1 ==0 1== 111= 11= 1=1 011= 1=1 11= 1=1 111 =11 1=1 11= =11 111 111 111 111 111 =11 111 111 4407,0
10: Critter_0.90_64bit [t1] 81,0/110 ==1= =1= 0== 1== =10 0== 0== ==1 ===0 ···· === =1= 101 100 1== =1= 1=11 === =1= =1=1 =11 =11 111 11= 111 111 11= 111 111 111 111 1111 111 =1= 111 111 4249,5
11: Naum4.2_64 [t1] 81,0/128 0=00 =0== 11== =000 =0=0 1=0= =1== 0=0= 0=0 === ···· 1=== 000 =110 =0= 0=1 =1= 10=1 101= === 1=11 1=== =11= ==01 11== 1111 1111 1=11 1=1 111 1=11 111 1111 1=11 111 111 4021,7
12: Komodo-12-64-ja 78,5/128 ==== 000= =000 0=0= 000= =01= ==0= ==0= === =0= 0=== ···· ==0 =1== ==01 =10 11== 1==1 1=== 00== ==11 =111 11=1 ==1 111= 111= 111 111= 111 =11= 111 0=11 111 =11 111 111 3943,5
13: Crab-x64_PGO [t1, tc01] 77,0/110 ==00 =1= === === 1=1 000 === ==1 100 010 111 ==1 ···· =11 010 === 10= 1==1 1=1 ==1 11= 111 11= 1=1= 111 10= =11 11= 111 111 1=1= 1== 1111 1=1 111 111 4026,5
14: DeepShredder12UCIx64 [t1] 74,5/128 ==10 0=10 0010 0=10 000= 0=0= =000 =0=0 1==0 011 =001 =0== =00 ···· 10=1 =01 10== 1=01 =111 =100 11=1 01=1 01== 11= 1=1= =101 111 ==11 ==1 111 =11 111= =11 111 111 111 3781,7
15: Tinapa1.01 [EN setting] 71,0/110 0=0 ==1 =0= 00== 01= =0= 01= =0= ==1 0== =1= ==10 101 01=0 ···· 001 ==1 101 1=1 === =11 1== 11=1 =11 1=0 111 1== 111= ==1 111 ==1 111 11= 111 111 111 3629,0
16: Critter_0.70_64bit [t1] 70,5/110 ==0 =0= 0==0 00== 101 1== 0=1 =1=0 0== =0= 1=0 =01 === =10 110 ···· 010 =10 === 111 0=1 ==1 =1=1 =11 11= 111 111 ==11 =11 1=1 1== 111 111 111 1=1 111 3593,2
17: Deepsjeng2010_32_ct 66,0/111 =0= === 10= =00 0== =0= =00 === 000= 0=00 =0= 00== 01= 01== ==0 101 ···· 11= =11 1=== 111 === =10 =1= === 111 111 1101 11= 111 1=1 11= =11 111 111 111 3239,0
18: Hiarcs12MPUCI [t1] 65,5/128 =000 0000 ==== 0000 =000 =0=0 ==0= 00=0 00= === 01=0 0==0 0==0 0=10 010 =01 00= ···· =00= === 11=1 111= =1== 110= 1001 ==11 1== 1111 =1= ==1 1=11 111 11=1 1111 111 111 2983,2
19: Zappa Mexico II x64 [t1] 63,5/128 00=0 01=0 0000 0=00 =0== 000= ==0= ==0= 0=0 =0= 010= 0=== 0=0 =000 0=0 === =00 =11= ···· ==1 0==1 11=0 =1=1 ===1 11== 0==0 =10= =1== 111 1== 1=1= =11 111 1111 1111 111 2931,7
20: Gull 1_1 x64 62,5/111 00=0 ==0 =00 =0= ==0 000 010 000 100= =0=0 === 11== ==0 =011 === 000 0=== === ==0 ···· 010 1== 111 =01 110 111 =11 1=1 111 111 111 111 111 111 111 111 2912,0
21: Deep-onno-1-2-70-x64 [t1] 58,0/127 0=00 =000 0000 0000 0=00 =010 000= 0==0 0=0 =00 0=00 ==00 00= 00=0 =00 1=0 000 00=0 1==0 101 ···· 101= 1=1= 0== =1=0 11== =111 ==11 =11 111 1=1 111 =11 1111 1111 1111 2350,7
22: Hannibal1.0ax64 54,5/125 00== 0000 0000 0=00 =0== 00=0 000= 01== 00= =00 0=== =000 000 10=0 0== ==0 === 000= 00=1 0== 010= ···· 0=01 010 ==11 ==01 =11 1=11 01= =11 11= 111 1=1 111 1=11 1111 2362,0
23: Spike 1.2 49,5/128 000= 0000 00=0 0=00 000= 0000 0001 0000 0=0 000 =00= 00=0 00= 10== 00=0 =0=0 =01 =0== =0=0 000 0=0= 1=10 ···· 1== ==== =1== =00 01=1 0=11 1=1= 1=1 1111 111 =11 111 111 2036,5
24: Crafty-234-64-ja 46,5/110 =00 00=0 000 000 =0= 000 000 001 000 00= ==10 ==0 0=0= 00= =00 =00 =0= 001= ===0 =10 1== 101 0== ···· 011 =11 ==1 11= =10 110 ==1 111 111 ==1 =01 111 2062,5
25: Now2t 44,5/126 0000 00=0 0000 1==0 00=0 00=0 0000 0000 =00 000 00== 000= 000 0=0= 0=1 00= === 0110 00== 001 =0=1 ==00 ==== 100 ···· =0=0 10=1 01=0 110 1=1 001 1=1 ==1 =11 1111 1011 1908,5
26: Jonny400 40,5/123 =00= 0000 0000 00=0 0=00 0=0= 000= 00== 0=0 000 0000 000= 01= =010 000 000 000 ==00 1==1 000 00== ==10 =0== =00 =1=1 ···· 00= 0011 =01 11= 100 110 101 11= 111 111 1768,7
27: ChessTiger2007.1 36,5/110 00= 0=0= 000 000 0=0 000 =00 000 00= 00= 0000 000 =00 000 0== 000 000 0== =01= =00 =000 =00 =11 ==0 01=0 11= ···· 1== =00 ==0 111 111 1=1 101 11= 111 1421,2
28: ProDeo 1.5 36,0/128 0000 0000 0000 0000 000= 0100 00=0 0000 =00 000 0=00 000= 00= ==00 000= ==00 0010 0000 =0== 0=0 ==00 0=00 10=0 00= 10=1 1100 0== ···· 0== 11=1 100 10=0 10= 111 111 111 1427,7
29: TornadoChess4.0_x64 34,0/110 000 0=0 0000 0000 0000 00= 0== 0000 000 000 0=0 000 000 ==0 ==0 =00 00= =0= 000 000 =00 10= 1=00 =01 001 =10 =11 1== ···· 00= =1= 101 =11 =11 111 111 1260,0
30: ProDeo1.8 [!m02ma12] 27,5/110 00= 0=0 0000 0000 000 000 0=0 0=0 000 000 000 =00= 000 000 000 0=0 000 ==0 0== 000 000 =00 0=0= 001 0=0 00= ==1 00=0 11= ···· =10 =11 110 0=1 111 111 962,50
31: Gaviota0.80-win-64 27,0/111 0000 000 000 000 000 000 000 000 000 000 0=00 000 0=0= =00 ==0 0== 0=0 0=00 0=0= 000 0=0 00= 0=0 ==0 110 011 000 011 =0= =01 ···· 010 ==01 011 011 111 991,75
32: Arasanx12.2-64 22,0/110 000 000 000 100 000 000 000 0=0 000 0000 000 1=00 0== 000= 000 000 00= 000 =00 000 000 000 0000 000 0=0 001 000 01=1 010 =00 101 ···· 111 11= 100 =11 807,00
33: Dragon 4.6 19,0/110 0000 000 000 00= 000 00= 000 100 000 000 0000 000 0000 =00 00= 000 =00 00=0 000 000 =00 0=0 000 000 ==0 010 0=0 01= =00 001 ==10 000 ···· 010 111 =11 678,75
34: Nejmet 3.07 17,5/110 000 0000 000 000 000 000 000 000 =00 =0= 0=00 =00 0=0 000 000 000 000 0000 0000 000 0000 000 =00 ==0 =00 00= 010 000 =00 1=0 100 00= 101 ···· 111 1=1 557,50
35: Bikjump2.01_64bit 8,0/110 000 0000 000 000 000 000 000 000 000 000 000 000 000 000 000 0=0 000 000 0000 000 0000 0=00 000 =10 0000 000 00= 000 000 000 100 011 000 000 ···· 011 228,50
36: Kurt_0_9_2_beta_x64 3,5/110 000 0000 000 000 000 0000 000 000 000 000 000 000 000 000 000 000 000 000 000 000 0000 0000 000 000 0100 000 000 000 000 000 000 =00 =00 0=0 100 ···· 81,75
2138 Partien von 2520 gespielt
Name des Turniers: Arena Turnier
Ort/ Land: ORION8-LATITUDE, Deutschland
Spielstufe: Turnier 40/20
Hardware: Intel(R) Core(TM)2 CPU T7600 @ 2.33GHz mit 2.048 MB Speicher
Betriebssystem: Microsoft Windows Vista Professional (Build 6000)
PGN-Datei: C:\schach\arena201\Arena.pgn
Internetseite:
E-Mail Adresse:
Re: Rybka 1.5.32 games
Posted: Mon Dec 06, 2010 6:46 am
by BB+
There are also 10 more games (+7-2=1) for
Rybka 1.5.32 from the "intro" tournament to the third "System of Swiss" season. These appear in the last 10 (numbers 6-15) of the SdS3 files at
http://americanfoot.free.fr/echecs/suisse/fichiers.htm
I will collate and post.
Re: Rybka 1.6.1 games
Posted: Thu Feb 24, 2011 9:17 am
by BB+
Just ran across some more pre-Beta Rybka results
http://www.open-aurec.com/chesswar/Ches ... 006DSt.htm
http://www.open-aurec.com/chesswar/Ches ... 007DSt.htm
http://www.open-aurec.com/chesswar/Ches ... 007CSt.htm
Guess the D section was a bit easier in Chess War VII, as the Rybka version number is the same.
Crash in Game 4 of Chess War VI section D, and then Game 5 was a 13-move draw to regain nerves.
PGN with 33 games attached.
EDIT: Just found Rybka 1.6.0.1x games in season 3 of
http://iggor.110mb.com/aegt.php
Re: Rybka 1.6.0.1x games
Posted: Thu Feb 24, 2011 9:53 am
by BB+
Attached is a PGN of 132 games from Rybka 1.6.0.1x played in the 3rd AEGT season.
http://iggor.110mb.com/aegt.php
It can be noted that this Rybka version played a bishop underpromotion.
There was a knight underpromotion against JanWillem 1.09 in Round 2.2 of E32, and rook underpromotions against: Tinker 4.6.9 in Round 1.4 of C67, Nesik 0.6.4 in Round 2.7 of E32, Matacz 0.998 in Round 1.2 of A48, and Tinker 4.6.9 in Round 2.4 of ECO A87.
Re: Rybka 1.5.32 games
Posted: Thu Feb 24, 2011 5:43 pm
by Olivier Deville
Hi all
I still have all these pre-Beta 1.0 Rybka versions here, but Vasik Rajlich reqeusted me to keep them private.
Olivier
Re: Rybka 1.5.32 games
Posted: Thu Feb 24, 2011 5:50 pm
by kingliveson
Olivier Deville wrote:Hi all
I still have all these pre-Beta 1.0 Rybka versions here, but Vasik Rajlich reqeusted me to keep them private.
Olivier
Would it be correct to assume this request is not of recent? In other words, the request happened years ago.
Re: Rybka 1.5.32 games
Posted: Thu Feb 24, 2011 7:25 pm
by Olivier Deville
kingliveson wrote:Olivier Deville wrote:Hi all
I still have all these pre-Beta 1.0 Rybka versions here, but Vasik Rajlich reqeusted me to keep them private.
Olivier
Would it be correct to assume this request is not of recent? In other words, the request happened years ago.
Those Rybka versions were meant to be private from the start. I have some private engines in my tournaments, and programmers know I stick to my promise not to let them leak.
In February 2010 Zach Wegner wanted to see them. I asked Vas for permission to send them to Zach, and he said no.
Olivier
Re: Rybka 1.5.32 games
Posted: Fri Feb 25, 2011 3:01 am
by kingliveson
Olivier Deville wrote:kingliveson wrote:Olivier Deville wrote:Hi all
I still have all these pre-Beta 1.0 Rybka versions here, but Vasik Rajlich reqeusted me to keep them private.
Olivier
Would it be correct to assume this request is not of recent? In other words, the request happened years ago.
Those Rybka versions were meant to be private from the start. I have some private engines in my tournaments, and programmers know I stick to my promise not to let them leak.
In February 2010 Zach Wegner wanted to see them. I asked Vas for permission to send them to Zach, and he said no.
Olivier
Thanks for the clarification.
Re: Rybka 1.5.32 games
Posted: Fri Feb 25, 2011 4:50 am
by BB+
There was an off-line discussion about this, and the general agreement was that tournament directors like Olivier fully deserve to have their privacy concerns respected -- indeed, such privacy is one reason why they get so many engines submitted. In particular, Fabien was quite clear that he had no desire whatsoever to press this matter, and that any decision to allow early Rybkas to be inspected (by the ICGA forum or whomever) should be totally up to Rajlich. In a similar line, how many would have their source code compiled by Jim Ablett if they worried he would "cooperate" with a roguish ICGA request?