PGN format
Posted: Sat Jun 12, 2010 1:55 pm
Can you guys please with the correspondent games use PGN format so the game can be easier to follow.
I just made a newkingliveson wrote:Can you guys please with the correspondent games use PGN format so the game can be easier to follow.
Even Better. Man, how I which the pgn module would show a fen for each position as you go through the game.Jeremy Bernstein wrote:I just made a newkingliveson wrote:Can you guys please with the correspondent games use PGN format so the game can be easier to follow.
That would be great. My current wish list:kingliveson wrote:Even Better. Man, how I which the pgn module would show a fen for each position as you go through the game.
Thanks for getting it done!Jeremy Bernstein wrote:That would be great. My current wish list:kingliveson wrote:Even Better. Man, how I which the pgn module would show a fen for each position as you go through the game.
x board coordinates (EDIT: just added this)
x side to move indicator (EDIT: added this, too)
- FEN from current position
I will probably have to hack these myself into the code, so it might not happen immediately. But I'll get to it eventually. If there are any JavaScript hackers out there who feel like taking on any of that, check out http://code.google.com/p/pgn4web for the code I'm using.