Re: SedatChess
Posted: Mon Oct 30, 2023 6:07 pm
I never thought of giving him a learning feature bcz i designed him specifically for analysis. if you would like me to add i could do that its no prob 

Thanks a lot ...OrgZ wrote: Mon Oct 30, 2023 6:07 pm I never thought of giving him a learning feature bcz i designed him specifically for analysis. if you would like me to add i could do that its no prob![]()
Sedat Canbaz wrote: Mon Oct 30, 2023 7:40 pmThanks a lot ...OrgZ wrote: Mon Oct 30, 2023 6:07 pm I never thought of giving him a learning feature bcz i designed him specifically for analysis. if you would like me to add i could do that its no prob![]()
Sure... I wish... in this way,
We may compare the influences...
Greetings
OrgZ wrote: Tue Oct 31, 2023 7:24 pmSedat Canbaz wrote: Mon Oct 30, 2023 7:40 pmThanks a lot ...OrgZ wrote: Mon Oct 30, 2023 6:07 pm I never thought of giving him a learning feature bcz i designed him specifically for analysis. if you would like me to add i could do that its no prob![]()
Sure... I wish... in this way,
We may compare the influences...
Greetings![]()
Many thanks, for great tour.Sedat Canbaz wrote: Wed Nov 01, 2023 3:57 pm Update
Via latest entries, standings changed where Tactical managed to take the lead..!!
Meanwhile, any known author, who is interested...can submit his new engine..
And just in case of interest..please do not be too late...thank you in advance
The Current Leader Tactical 281023 - My Congratulations to Anton Ces, SF team!
For Latest Rankings:
https://sites.google.com/site/computers ... t-nn-cs-44
More Details
• Mostly of NNUE engines are AVX2 and tested via theirs default Evalfiles
• All engine matches are played via CuteChess GUI concurrent games 64
• Sure where possible: all of engines are played via move overhead: 100
• In this new active Championship: max. up to 76% (in similarity) allowed
• All of matches are played via new Unique suite (based on 372 openings)
For more fair conditions, each of used opening line is repeated as twice
• Current overall draw percentage (based on 6000 games) is normal: 89%
Btw, via weaker openings I may reduce even less than 50%...just in case
Then we will need many thousands of games (per player), otherwise Elo
Error margin can be high..simply will be as lottery to see which is stronger
• Each participant will contain min. 750 games... but the high-rated 1000+
• Any Engine Leader after 1000 games (per player) will be titled Champion
• As usually, all the played games will be available after the end of tourney
Greetings