Matthias Gemuh wrote:
ThinkingALot,
it is a bad idea to automatically load LargePages on the computers of people who do not want them.
Matthias.
Why would one want Gull not to load large pages? This feature just provides tiny performance boost, nothing more. The same thing with automatic detection of hardware popcnt.
Of course if you'd like to have a non large page version for testing, just contact me via e-mail. Or you can just compile it yourself.
But from the user's point of view it's much better to have every useful feature turned on by default.
Gull 1.2 appears to be much weaker than I expected:(. Stronger than 1.1 but only by a small margin.
That's quite surprising since I carried out some tests on ultra short "time controls" (with fixed number of nodes per move) and obtained a substantial gain:
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So there's probably a bug hidden somewhere.
ThinkingALot wrote:Gull 1.2 appears to be much weaker than I expected:(. Stronger than 1.1 but only by a small margin.
That's quite surprising since I carried out some tests on ultra short "time controls" (with fixed number of nodes per move) and obtained a substantial gain:
Uploaded with ImageShack.us
So there's probably a bug hidden somewhere.
But even your Elos are going down with more Nodes ...
I am still not sure if this ultra short testing is working. You/Gull 1.2 seems to be an example for overestimating the outcome and I remember the Stockfish team once to expect nearly nothing and it was a big jump in reality (1.6 to 1.7). Somehow the results seem not to be reliable with this Nodes/move method.