Page 5 of 28
Re: Raid
Posted: Fri Jul 14, 2023 7:37 pm
by OrgZ
My Thanks to Mr Adrian and thank you for the motivation Mr Homayoun


Re: Raid
Posted: Fri Jul 14, 2023 7:41 pm
by Homayoun
Re: Raid
Posted: Sun Jul 30, 2023 3:59 pm
by OrgZ
Raid v2.7i
slightly better than sf 280723. the engine use .exp to save time/to gain advantage in games.
Inside the RaR you will find the Raid binaries, src, Raid test.txt n logo. ALL CREDIT GOES TO THE SF TEAM
https://pixeldrain.com/u/71qRRQwp
Hope you enjoy it.

Re: Raid
Posted: Sun Jul 30, 2023 4:12 pm
by Homayoun
OrgZ wrote: Sun Jul 30, 2023 3:59 pm
Raid v2.7i
slightly better than sf 280723. the engine use .exp to save time/to gain advantage in games.
Inside the RaR you will find the Raid binaries, src, Raid test.txt n logo. ALL CREDIT GOES TO THE SF TEAM
https://pixeldrain.com/u/71qRRQwp
Hope you enjoy it.
Many thanks
Re: Raid
Posted: Sun Jul 30, 2023 4:22 pm
by OrgZ
Anytime
Re: Raid
Posted: Sun Jul 30, 2023 10:02 pm
by Anton101
Many thanks.
Regards.
Re: Raid
Posted: Mon Jul 31, 2023 2:43 pm
by OrgZ
Anytime

Re: Raid
Posted: Mon Jul 31, 2023 11:05 pm
by Gator007
Thanks
Re: Raid
Posted: Tue Aug 01, 2023 9:52 am
by OrgZ
For the people 🫡
Re: Raid
Posted: Mon Aug 07, 2023 5:24 am
by OrgZ
Raid v2.7ii AssauLT
This version makes v2.7i look like a puppy
bin books can be added manually via the uci-option or you can rename any bin book to Raid1 or Raid2.bin and place it/or them in the same folder as the engine, it will do the rest.
https://pixeldrain.com/u/Wf3NxuvC
hope you enjoy it.
For the people
TR