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Re: AODA ONCE OFF!
Posted: Wed May 29, 2024 9:33 pm
by OrgZ
minutka15 wrote: Wed May 29, 2024 3:36 pm
OrgZ wrote: Wed May 29, 2024 3:11 pm
C_Dragon v3.0 Private continuation from 2022, now With
Random OP. MPV code by MZ
https://pixeldrain.com/u/FMLx8z5n
Nets:
nn-c721dfca8cd3.nnue
nn-baff1ede1f90.nnue
Thank you Tanick!
Would be nice if you could make an engine with small net (around 15-20 mb) to use for blitz games
That is always i am looking for
You are welcome.
The last engine that i derived and gave a small net of 6mb was
Neon Tetra a book engine. Very weak but effective for book tests. Unless i missed something but nets of 15-20 mb i haven't seen. Latest nets are huge 60mb 3072 dimensions...older ones are about 40-50 mb that is 2560 dimensions.
Re: AODA ONCE OFF!
Posted: Thu May 30, 2024 1:06 pm
by Homayoun
Thanks, Tanick.
Re: AODA ONCE OFF!
Posted: Thu May 30, 2024 4:13 pm
by capachess
Thank you very much for your contributions, master. I hope one day you will make an engine with the possibility to modify certain parameters externally and create personalities and styles for human engine training games.

Re: AODA ONCE OFF!
Posted: Thu May 30, 2024 5:43 pm
by minutka15
Here is my repack of latest Tanick Ramz engines

All credit goes to master - Tanick Ramz !
Only for chessbase programs as fritz 10-19
https://pixeldrain.com/u/szPUADwL
Re: AODA ONCE OFF!
Posted: Thu May 30, 2024 5:48 pm
by capachess
Thank you very much!

Re: AODA ONCE OFF!
Posted: Fri May 31, 2024 12:54 am
by OrgZ
minutka15 wrote: Thu May 30, 2024 5:43 pm
Here is my repack of latest Tanick Ramz engines

All credit goes to master - Tanick Ramz !
Only for chessbase programs as fritz 10-19
Tanick_Ramz.png
https://pixeldrain.com/u/szPUADwL
Thank you minutka15.
@capachess
Thanks, well so far i have written move by depth (i use this specifically for my books) code, and time per move (human adaptation purposes)...with time i'll merge them all in one engine.
On Raid and Tactical gear
i have Written Gear shift and Raidlimit (polished by JaRHeads)
Gear Shift (Which runs on 3 stages, which need one to adjust in the code itself not through the ucioption. thus the default stage for Raid 3.6 is 2

):
to randomly shuffle and order possible moves based on previous evaluations
that yielded higher scores at a depth greater than 13. If no
historical evaluations are available, it reverts to the engine's
current evaluations to avoid missing strong moves. Additionally,
the "RaidLimit" is a time management system designed to minimize
the computational time spent on the Gear Shift process, ensuring
efficiency in move randomization and reordering.
Re: AODA ONCE OFF!
Posted: Fri May 31, 2024 1:29 am
by capachess
Thank you for your explanation, and I look forward to the engine, in which we can customize and humanize more, with other modifiable parameters. Thank you very much master, sorry for my bad English

Re: AODA ONCE OFF!
Posted: Thu Jun 06, 2024 5:16 am
by OrgZ
TEST by MR Adrian Oliva
C_Dragon v3.0_avx2 vs. Steel Fighter 2-avx2
Processor AMD A10 – 9700 R7,10 Compute Cores 4C + 6G - 3.50 GHz - RAM 8.00 GB - 64-bit operating system - x64 processor - Windows 10 Pro - 1024 mb hash Fritz 16 GUI – Permanent Brain: OFF – Both Engines Play with 4 Threads and Large Pages - Opening Book: Strongbook 240220 ECO + 6ply ctg - Final Tablebases: Syzygy 3-4-5 pieces – C-Dragon v30: nn-c721dfca8cd3.nnue and nn-baff1ede1f90.nnue - Steel Fighter 2: nn-ea6ac98d29d4.nnue and nn-321bbccb5bcf.nnue
Book Settings:
1.Tournament ON
2.Min games 3-30
3.Variety of play 235
4.Influence of learn 0
5.Learning strength 0
DESKTOP-TORM2PL, Blitz 3min+1seg 0
1 C_Dragon v3.0_avx2 +3 +20/=464/-16 50.40% 252.0/500
2 Steel Fighter 2-avx2 -3 +16/=464/-20 49.60% 248.0/500
Games in PGN:
https://www.mediafire.com/file/cmudm70h ... 6.pgn/file
https://chess.massimilianogoi.com/forum ... 2659#p2659
Congratulations OrgZ!
Re: AODA ONCE OFF!
Posted: Thu Jun 06, 2024 9:56 pm
by Homayoun
Re: AODA ONCE OFF!
Posted: Thu Jun 06, 2024 10:44 pm
by Sedat Canbaz
Homayoun wrote: Thu Jun 06, 2024 9:56 pm
+1