kingliveson wrote:IvanHoe
999946e Linux/Windows builds are available. I think the biggest news here is
support for Chess960 (Fischer Random). There were a couple bug fixes here and there as well.
Also, as noted on their website, it is no-longer needed to give full path when bulkloading RobboTripleBases onto RAM. The valid values are 5, Z,
345Z, 33, 42, 51, 6, and 6Z. Multiple directories are loaded separated by pipe (|), eg; 5|Z. 2, 3, and 4 are automatically loaded onto RAM once RobboTripleBase path is given because they are very small.
87b439e09b561767cf324658dc69635b IvanHoe999946e.7z
Code: Select all
01ca900ccc87219b5922b0187be129f9 ./Linux/Mode_Analysis/x86-64/IvanHoe999946e
6729c7e281813e05614d252febd7606e ./Linux/Mode_Analysis/x86-32/IvanHoe999946e
097474b56eaccb90f9e03dacf13c042a ./Linux/Mode_Game_Play/x86-64/RobboBaseLib.so
3baf23e9cc5b9847eae57edf58518e50 ./Linux/Mode_Game_Play/x86-64/IvanHoe999946e
91d831022dad1a06b2e347225ddc682e ./Linux/Mode_Game_Play/x86-32/RobboBaseLib.so
9e399048de4ea5ab2bc3f0357e078166 ./Linux/Mode_Game_Play/x86-32/IvanHoe999946e
fe2fdc7364128e3c5eda58b0729b71f0 ./Windows/Mode_Analysis/x86-64/IvanHoe999946e.exe
802caa87793009667a036167726e8c90 ./Windows/Mode_Analysis/x86-32/IvanHoe999946e.exe
fadebbf4baa79a8dbc4a671cce935ff5 ./Windows/Mode_Game_Play/x86-64/RobboBaseLib.dll
315cdd02a78b7d4762fa25f87ca41f7f ./Windows/Mode_Game_Play/x86-64/IvanHoe999946e.exe
68a686985d96db6130c524001491996c ./Windows/Mode_Game_Play/x86-32/RobboBaseLib.dll
b134fde8457a31af87e7e9c32cf0d600 ./Windows/Mode_Game_Play/x86-32/IvanHoe999946e.exe
There seems to be an interaction problem between RobboBaseLib.dll (for IvanHoe 9.46e x64) and IvanHoe 9.46e x64.exe (Haven't tested the 32 version):
1. IvanHoe 9.46b [e] x64 crashes in console mode with RobboaseLib.dll (243 KB, for x64) for version 9.46a. When the RobboBaseLib.dll (316 KB, for x64) that accompanies IH 9.46e is used, there is no console-mode crash BUT when loaded in Winboard GUI, IvanHoe 9.46e x64 crashes with error messages. Not sure if this some engine-GUI conflict, upon loading in GUI. Unfortunately, since it crashes almost immediately upon loading it in GUI, Log file can't be enabled to capture the problem.
At present, it looks to be the only way of using IvanHoe 9.46e x64 is to NOT use the RobboBaseLib.dll (316 KB) file that accompanied it, or any, at all. Actually, the older RobboBaseLib.dll file does not work with it as well.
2. Regarding Bulk Loading, I was under the impression that there are 9 sub-directories for the New TripleBases: 2,3,4,5,Z, 33,42,51, and 6Z.
2a. So what is 345Z? because it weighs exactly as the Z folder and contains same contents.
2b. Wouldn't this now increase sub-folders of the new TripleBases from 9 to 10?
The strange thing was, I had downloaded this 345Z TripleBases before - as my enabled-PolyGlot log file showed IvanHoe engine asked for 345Z Triple. BUT it turned out that the 345Z was exactly the same
size and
contents as the
Z TripleBases for the 5-pieces! I deleted the 345Z because it looked to be a duplicate of the Z bases, or a doubling of the Z-bases.
I know you're probably also confused by what these IvanHoe authors say or do. I know I am, considering I cannot comprehend what they attempt to convey in English. It's a good thing the IvanHoe authors mended the Bulk Load paths, using just pipes as opposed to using entire file-name & path or directories.
Anyway, thanks.