ChessGUI 0.200 is out.
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
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ChessGUI 0.200 is out.
ChessGUI 0.200 is out. More about it later. I expect no crashes.
http://www.hugedrive.com/published/WG/s ... =-5c90a08d
I may not be able to update my website for days.
Matthias.
http://www.hugedrive.com/published/WG/s ... =-5c90a08d
I may not be able to update my website for days.
Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI 0.200 is out.
New or changed files are ChessGUI.exe and TimeLag.exe !
Matthias.
Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI 0.200 is out.
TimeLag.exe is the skeleton of an UCI engine. ChessGUI sends a message to TimeLag on every move during a game.
TimeLag replies immediately. ChessGUI thus measures communication time lag between GUI and chess engines.
If the "lag-free" option is used, ChessGUI will give back _average_ lag to engines on every move.
Matthias.
TimeLag replies immediately. ChessGUI thus measures communication time lag between GUI and chess engines.
If the "lag-free" option is used, ChessGUI will give back _average_ lag to engines on every move.
Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
Re: ChessGUI 0.200 is out.
Can you explain this more? How is average_lag calculated or is it just the lag for the current move fromTimeLag?Matthias Gemuh wrote:TimeLag.exe is the skeleton of an UCI engine. ChessGUI sends a message to TimeLag on every move during a game.
TimeLag replies immediately. ChessGUI thus measures communication time lag between GUI and chess engines.
If the "lag-free" option is used, ChessGUI will give back _average_ lag to engines on every move.
Matthias.
Does ChessGUI record the lag somewhere so users can view it?
How do you set "lag-free"?
Thanks.
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI 0.200 is out.
Average = T/n, n = current move, T = current total lagJohnS wrote: Can you explain this more? How is average_lag calculated or is it just the lag for the current move fromTimeLag?
Does ChessGUI record the lag somewhere so users can view it?
How do you set "lag-free"?
Thanks.
T starts where GUI book or pgn start positions end, but n is always from start of game lol ! I shall correct n.
See debug file for lag. "lag-free timing" is in "GUI Preferences / GUI 1".
Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
Re: ChessGUI 0.200 is out.
I tried this but the lag value reported keeps increasing (see attached). Could there be a bug? Also I think engines should be given any time increments per move when using pgn start positions. Other guis do this.Matthias Gemuh wrote:Average = T/n, n = current move, T = current total lagJohnS wrote: Can you explain this more? How is average_lag calculated or is it just the lag for the current move fromTimeLag?
Does ChessGUI record the lag somewhere so users can view it?
How do you set "lag-free"?
Thanks.
T starts where GUI book or pgn start positions end, but n is always from start of game lol ! I shall correct n.
See debug file for lag. "lag-free timing" is in "GUI Preferences / GUI 1".
Matthias.
Thanks.
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- Dbg00005.txt
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- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI 0.200 is out.
"WM_TimeLagEngine() says TimeLagReturn 0000000010464140 SystemLag 0000000010463671 0000000010463968" means ChessGUI sent a message at 0000000010463671, it arrived in TimeLag at 0000000010463968, and arrived back in ChessGUI at 0000000010464140.JohnS wrote:
I tried this but the lag value reported keeps increasing (see attached). Could there be a bug? Also I think engines should be given any time increments per move when using pgn start positions. Other guis do this.
Thanks.
I shall check if it works as intended.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI 0.200 is out.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI 0.200 is out.
I found a bug in the lag-free timing option.Matthias Gemuh wrote:ChessGUI 0.200 is out. More about it later. I expect no crashes.
http://www.hugedrive.com/published/WG/s ... =-5c90a08d
I may not be able to update my website for days.
Matthias.
Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI 0.200 is out.
Fixed and uploaded ChessGUI 0.201.Matthias Gemuh wrote:I found a bug in the lag-free timing option.Matthias Gemuh wrote:ChessGUI 0.200 is out. More about it later. I expect no crashes.
http://www.hugedrive.com/published/WG/s ... =-5c90a08d
I may not be able to update my website for days.
Matthias.
Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de