Favorite GUI?

Discussion about chess-playing software (engines, hosts, opening books, platforms, etc...)
Fomento
Posts: 1
Joined: Fri Jul 16, 2010 9:57 pm

Re: Favorite GUI?

Post by Fomento »

Does ChessGUI work in Windows 7 - 32 bit?
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Dr. Ivannik
Posts: 35
Joined: Thu Aug 05, 2010 6:47 pm
Real Name: Ivannik
Location: Moscow

Re: Favorite GUI?

Post by Dr. Ivannik »

Gentlemen

Why wont Ivanhoe work in my Fritz 10 GUI. I understand how to create Uci engines is Ivanhoe incompatible??

Thanks

Dr. Ivannik
Hood
Posts: 200
Joined: Thu Jun 10, 2010 2:36 pm
Real Name: Krzych C.

Re: Favorite GUI?

Post by Hood »

Hi,
is any mentioned GUIs able to analyse more then 1 position in the same time ?

Rgds
Hood
Smolensk 2010. Murder or accident... Cui bono ?

There are not bugs free programms. There are programms with undiscovered bugs.
Alleluia.
64x
Posts: 301
Joined: Thu Jun 10, 2010 2:47 am

Re: Favorite GUI?

Post by 64x »

SCID can... I assign 3 cores to each engine and do 2 positions at a time. With Scid vs PC you can do 3
jwiegley
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Real Name: John Wiegley

Re: Favorite GUI?

Post by jwiegley »

I'm biased, but I like Emacs Chess (http://github.com/jwiegley/emacs-chess), for playing on FICS, working through puzzle books, and stepping through positions.

64x, I don't know if you've ever used Emacs, but if so, I'd be open to working out the best correspondence features to add to Emacs Chess with you.
Hartmut
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Real Name: Hartmut
Location: Wernigerode - Germany

Re: Favorite GUI?

Post by Hartmut »

Emacs Chess - it seems maybe only for Linux -?
64x
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Re: Favorite GUI?

Post by 64x »

That is very nice of you. My exposure to emacs is dated and limited. I took a look at your link and was not able to make exactly what the current state of emacs-chess is featurewise.

I can tell you, however, what features make SCID valuable to me:
-Intake: xfcc protocol and processing of email moves (which can be vastly improved)
-Management: a single window with all my corr games, can browse from one to the next with a click and highlights those that are waiting for me.
-Opening: tree views of my databases linked to the relevant position, can see the relevant games easily. Opening reports and theory tables
-Analysis: 3 engines running concurrently, I can insert the variations to the notation, easily trim them and further analyze from there.
-Database: can easily search games on my current position or pattern, plus all the normal db features
-Endgame: tablebase access and management (lots of room for improvement)
-Transmission: seamless for xfcc, lots of opportunity for email moves.

SCID lets me down severely in how finicky the GUI is, it can't do exclude moves, can't comment trees, retrograde analysis causes crashes, and many, many other issues.

If you can comment on where emacs chess is at on the above features, I think it will be very helpful towards forming an opinion.

Thanks in advance! :)
alfons
Posts: 58
Joined: Thu Jun 10, 2010 3:53 pm

Re: Favorite GUI?

Post by alfons »

my favourite gui would be SCID, too (on Linux and OS X). I'm happy with it and not missing anything (except a feature like epd/fen->html).
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thorstenczub
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Re: Favorite GUI?

Post by thorstenczub »

my favourite GUI for chess is shredder classic.

it has anything i need.

for engine testing arena.
Gerold
Posts: 73
Joined: Thu Jun 10, 2010 1:32 am

Re: Favorite GUI?

Post by Gerold »

thorstenczub wrote:my favourite GUI for chess is shredder classic.

it has anything i need.

for engine testing arena.
I agree Thorsten that Shredder classic is good. I also use Arena as my main testing GUI. It is easy to use and most things
are up front.
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