IvanHoe-Beta-999958m-Beta!

Discussion about chess-playing software (engines, hosts, opening books, platforms, etc...)
64x
Posts: 301
Joined: Thu Jun 10, 2010 2:47 am

Re: IvanHoe-Beta-999958m-Beta!

Post by 64x »

Scratch that, DM only compiles 32-bit
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xshat
Posts: 98
Joined: Sat Jun 19, 2010 10:44 am

Re: IvanHoe-Beta-999958m-Beta!

Post by xshat »

Can someone upload a single core 32 bit exe if it's working?
Damir Desevac
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Joined: Thu Jun 10, 2010 2:58 pm
Real Name: Damir Desevac

Re: IvanHoe-Beta-999958m-Beta!

Post by Damir Desevac »

The source is incomplete, it is impossible to compile, because some files are missing. The best thing would be to ask the people who put it there to fix it....
halestorm
Posts: 19
Joined: Wed Jun 16, 2010 2:48 pm

Re: IvanHoe-Beta-999958m-Beta!

Post by halestorm »

The best thing is to be patient and not demand people who are volunteering their time to hurry up just for you.
Damir Desevac
Posts: 57
Joined: Thu Jun 10, 2010 2:58 pm
Real Name: Damir Desevac

Re: IvanHoe-Beta-999958m-Beta!

Post by Damir Desevac »

Well, I think the people who posted the source are the one who should have been ( more patient that is ), before they hurried up and released the source in the first place..., or was it done just to piss the people who tried to compile their bullshit source... + they are not responding , which makes me think they did it on purpose..
TheKnilch
Posts: 12
Joined: Thu Jun 10, 2010 5:10 pm

Re: IvanHoe-Beta-999958m-Beta!

Post by TheKnilch »

Hm - under linux the source can be compiled without a problem. (Ubuntu Lucid Lynx 64bit).

Seems to be a windows problem (libraries who knows)

TK
kingliveson
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Re: IvanHoe-Beta-999958m-Beta!

Post by kingliveson »

benstoker wrote:
kingliveson wrote:Broken thread initialization leads to infinite loop for Titanic Mode. Code gets stuck here:

Code: Select all

  while (!IO_AWAKE)
    {
      SIGNAL_CON_LOCK (*WAKEUP_IO, *WAKEUP_LOCK_IO);
      NANO_SLEEP (1000000);
    }
Single CPU mode works though. ZOG-MP obviously is incomplete as well.
MP ("titanic") works fine on my ubuntu box - and the n/s is noticeably faster than version 63...
Build it with titanic mode set to true in main, run it, and you will see it hang. The problem is not unique to Windows though more pronounced.

Edit: added strace output.
Attachments
ih999958strace.png
PAWN : Knight >> Bishop >> Rook >>Queen
kingliveson
Posts: 1388
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Real Name: Franklin Titus
Location: 28°32'1"N 81°22'33"W

Re: IvanHoe-Beta-999958m-Beta!

Post by kingliveson »

Damir Desevac wrote:The source is incomplete, it is impossible to compile, because some files are missing. The best thing would be to ask the people who put it there to fix it....
The source is not incomplete, just broken. ZOG-MP is incomplete however. My suggestion is be patient and wait for next release. It was good idea to release this so some issues can be detected.
Attachments
ih999958sp.png
PAWN : Knight >> Bishop >> Rook >>Queen
Eduard Nemeth
Posts: 632
Joined: Thu Jun 10, 2010 12:50 am

Re: IvanHoe-Beta-999958m-Beta!

Post by Eduard Nemeth »

A T58 Test-Beta-Engine, I found here:

http://www.speedyshare.com/files/23032723/beta.rar
IvanHoe T58 beta, 64-Bit only with 3 DLL's.
Peace be with you!
benstoker
Posts: 110
Joined: Thu Jun 10, 2010 7:32 pm
Real Name: Ben Stoker

Re: IvanHoe-Beta-999958m-Beta!

Post by benstoker »

kingliveson wrote:
benstoker wrote:
kingliveson wrote:Broken thread initialization leads to infinite loop for Titanic Mode. Code gets stuck here:

Code: Select all

  while (!IO_AWAKE)
    {
      SIGNAL_CON_LOCK (*WAKEUP_IO, *WAKEUP_LOCK_IO);
      NANO_SLEEP (1000000);
    }
Single CPU mode works though. ZOG-MP obviously is incomplete as well.
MP ("titanic") works fine on my ubuntu box - and the n/s is noticeably faster than version 63...
Build it with titanic mode set to true in main, run it, and you will see it hang. The problem is not unique to Windows though more pronounced.

Edit: added strace output.
All I can say is that it compiles and runs fine on ubuntu 10.04. The boolean TITANIC_MODE is toggled true/false only from input.c, i.e., via the uci interface. In any event, I can run it with one or two cpus on my little dual core box.
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