Code, algorithms, languages, construction...
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LucenaTheLucid
- Posts: 160
- Joined: Thu Jun 10, 2010 2:14 am
- Real Name: Luis Smith
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by LucenaTheLucid » Sat Mar 12, 2011 8:53 pm
Code: Select all
Program Elo + - Games Score Av.Op. Draws
1 Houdini 1.5a : 2918 22 22 1040 82.1 % 2654 20.9 %
2 Deep Rybka 4 : 2809 19 19 971 70.3 % 2659 29.2 %
3 Deep Rybka 4.1 : 2808 26 26 548 71.4 % 2650 29.9 %
4 Stockfish 2.0.1 : 2777 17 17 1038 65.9 % 2663 35.5 %
5 Stockfish 2.0.1 PA : 2775 19 19 920 66.4 % 2657 31.7 %
6 Critter 0.90 : 2772 18 18 1040 65.3 % 2663 31.3 %
7 Stockfish 2.0.1 Lucena 1 : 2768 20 19 880 65.0 % 2660 31.6 %
8 Armageddon 1.0 : 2725 44 44 195 61.0 % 2647 21.5 %
9 Naum 4.2 : 2688 17 17 1039 52.8 % 2668 32.5 %
10 Gull 1.2 : 2676 20 20 864 51.4 % 2666 28.4 %
11 Spike 1.4 : 2670 18 18 1040 50.2 % 2669 31.3 %
12 Komodo 1.3 : 2631 18 18 1040 44.3 % 2671 28.8 %
13 Spark 1.0 : 2620 18 18 1039 42.5 % 2672 27.7 %
14 Gull 1.1 : 2614 20 20 861 40.5 % 2680 28.8 %
15 Thinker 5.4D Inert : 2588 18 18 1037 37.9 % 2674 27.3 %
16 TogaII1.4 5c : 2546 20 20 964 32.2 % 2675 23.5 %
17 Protector 1.4.0 : 2522 20 20 1039 28.9 % 2678 23.6 %
18 Hannibal 1.0a : 2522 21 22 865 29.1 % 2676 23.8 %
19 Loop 2007 : 2501 47 48 195 28.5 % 2661 19.0 %
20 Zappa Mexico II : 2445 22 22 1038 20.3 % 2682 19.6 %
21 Jonny 4.00 : 2441 51 53 195 21.5 % 2666 16.4 %
Just 1 minute time controls with .1 second increment. An older machine. No Gaviota tablebases. At these time controls it looks like Jeremy's Stockfish doesn't see a dramatic decrease in playing strength. Perhaps 1-2 points.
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Sarciness
- Posts: 13
- Joined: Wed Feb 09, 2011 9:10 am
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by Sarciness » Tue Mar 15, 2011 8:27 am
Thanks for all of your hard work, guys! I am enjoying this offshoot of Stockfish greatly.
I have a couple of questions about future Stockfish versions:
1) You have improved tome control, evaluation jumping and also added GTB support, is that right? Any other changes that I missed?
2) How many of these changes will be absorbed into the next official release of Stockfish?
3) How easy will it be to re-implement any changes not included in next official Stockfish?
Cheers again!
Sarc
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Uly
- Posts: 838
- Joined: Thu Jun 10, 2010 5:33 am
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by Uly » Wed Mar 16, 2011 3:57 am
>1) You have improved tome control, evaluation jumping and also added GTB support, is that right? Any other changes that I missed?
The evaluation jumping is still there, what was improved was "evaluation remembering", so that it remembers how moves are evaluated, and all the moves that transpose or lead to them have the correct score that they should.
The granularity was also fixed so instead of 0.40 -> 0.44 -> 0.48 scores Stockfish goes 0.41 -> 0.42 -> 0.43 for extra accuracy.
It's also using Smooth Scaling (as in Stockfish 1.6s).
>2) How many of these changes will be absorbed into the next official release of Stockfish?
The remembering of scores will be better.
>3) How easy will it be to re-implement any changes not included in next official Stockfish?
I don't know but my guess is that it'll be trivially easy.
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snino64
- Posts: 10
- Joined: Fri Jul 09, 2010 12:45 am
- Real Name: Benigno Hdez
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by snino64 » Wed Mar 16, 2011 10:42 am
could be added "evaluation Remembering" in gtb?
This seems to work in Houdini 1.5a using Gaviota (Tb).
[FEN "8/4k3/8/3BB3/4K3/8/8/8 w - - 0 1"]
1.Bc3
( { [Houdini 1.5a x64] 1:[M12]} 1.Bc6 Ke6 2.Bb5 Ke7 3.Kf5 Kd8 4.Ke6
Kc8 5.Kd5 Kb7 6.Kc5 Kc8 7.Kb6 Kd8 8.Bd6 Kc8 9.Be7 Kb8 10.Ba6 Ka8 11.
Bb7+ Kb8 12.Bd6# )
( { [Houdini 1.5a x64] 1:[M12]} 1.Bd4 Kd6 2.Bb6 Ke7 3.Ke5 Kd7 4.Ba5
Ke7 5.Be6 Kf8 6.Kf6 Ke8 7.Bb6 Kf8 8.Bd7 Kg8 9.Kg6 Kf8 10.Bc5+ Kg8 11.
Be6+ Kh8 12.Bd4# )
( { [Houdini 1.5a x64] 1:[M12]} 1.Bc3 Kd6 2.Bb4+ Kc7 3.Ke5 Kb6 4.Kd6
Kb5 5.Bc5 Ka4 6.Kc6 Ka5 7.Bb3 Ka6 8.Bb4 Ka7 9.Kc7 Ka6 10.Bc4+ Ka7 11.
Bc5+ Ka8 12.Bd5# )
( { [Houdini 1.5a x64] 1:(M12)} 1.Kf5 )
( { [Houdini 1.5a x64] 1:(M12)} 1.Bg3 )
*
Houdini show:
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Ke7 3.Kf5 Kd8 4.Ke6 Kc8 5.Kd5 Kb7 6.Kc5 Kc8 7.Kb6 Kd8 8.Bd6 Kc8 9.Be7 Kb8 10.Ba6 Ka8 11.Bb7+ Kb8 12.Bd6#
2 1 (M12) 1.Bd4
3 1 (M12) 1.Bc3
4 1 (M12) 1.Kf5
5 1 (M12) 1.Bg3
If we make the move Bd4, and go back to the same position, Houdini shows the following variations (return to starting position):
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Ke7 3.Kf5 Kd8 4.Ke6 Kc8 5.Kd5 Kb7 6.Kc5 Kc8 7.Kb6 Kd8 8.Bd6 Kc8 9.Be7 Kb8 10.Ba6 Ka8 11.Bb7+ Kb8 12.Bd6#
2 1 [M12] 1.Bd4 Kd6 2.Bb6 Ke7 3.Ke5 Kd7 4.Ba5 Ke7 5.Be6 Kf8 6.Kf6 Ke8 7.Bb6 Kf8 8.Bd7 Kg8 9.Kg6 Kf8 10.Bc5+ Kg8 11.Be6+ Kh8 12.Bd4#
3 1 (M12) 1.Bc3
4 1 (M12) 1.Kf5
5 1 (M12) 1.Bg3
That is, stores the analysis of the line, Bc3, and displays it in a previous position (return to starting position).
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Ke7 3.Kf5 Kd8 4.Ke6 Kc8 5.Kd5 Kb7 6.Kc5 Kc8 7.Kb6 Kd8 8.Bd6 Kc8 9.Be7 Kb8 10.Ba6 Ka8 11.Bb7+ Kb8 12.Bd6#
2 1 [M12] 1.Bd4 Kd6 2.Bb6 Ke7 3.Ke5 Kd7 4.Ba5 Ke7 5.Be6 Kf8 6.Kf6 Ke8 7.Bb6 Kf8 8.Bd7 Kg8 9.Kg6 Kf8 10.Bc5+ Kg8 11.Be6+ Kh8 12.Bd4#
3 1 [M12] 1.Bc3 Kd6 2.Bb4+ Kc7 3.Ke5 Kb6 4.Kd6 Kb5 5.Bc5 Ka4 6.Kc6 Ka5 7.Bb3 Ka6 8.Bb4 Ka7 9.Kc7 Ka6 10.Bc4+ Ka7 11.Bc5+ Ka8 12.Bd5#
4 1 (M12) 1.Kf5
5 1 (M12) 1.Bg3
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Uly
- Posts: 838
- Joined: Thu Jun 10, 2010 5:33 am
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by Uly » Wed Mar 16, 2011 11:57 am
snino64 wrote:could be added "evaluation Remembering" in gtb?
What do you mean? What's the current behavior of Stockfish Gran2K in those situations?
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snino64
- Posts: 10
- Joined: Fri Jul 09, 2010 12:45 am
- Real Name: Benigno Hdez
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by snino64 » Wed Mar 16, 2011 4:31 pm
[FEN "8/4k3/8/3BB3/4K3/8/8/8 w - - 0 1"]
Using 1.2 stockfish PA Gtb 2k (Multipv = 5)
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Kf7 3.Kf5 Ke7 4.Bc7 Kf7 5.Bd8 Kg7 6.Bg5 Kf7 7.Bf6 Kg8 8.Kg6 Kf8 9.Bg5 Kg8 10.Bh6 Kh8 11.Bg7+ Kg8 12.Bc4#
2 1 (M12) 1.Bb7
3 1 (M12) 1.Bg8
4 1 (M12) 1.Bc3
5 1 (M12) 1.Bg3
if I now realize the play Bb7 and undo the move, and the result is the same stockfish
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Kf7 3.Kf5 Ke7 4.Bc7 Kf7 5.Bd8 Kg7 6.Bg5 Kf7 7.Bf6 Kg8 8.Kg6 Kf8 9.Bg5 Kg8 10.Bh6 Kh8 11.Bg7+ Kg8 12.Bc4#
2 1 (M12) 1.Bb7
3 1 (M12) 1.Bg8
4 1 (M12) 1.Bc3
5 1 (M12) 1.Bg3
with houdini also shows the second variation
first initial position
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Kf7 3.Kf5 Ke7 4.Bc7 Kf7 5.Bd8 Kg7 6.Bg5 Kf7 7.Bf6 Kg8 8.Kg6 Kf8 9.Bg5 Kg8 10.Bh6 Kh8 11.Bg7+ Kg8 12.Bc4#
2 1 (M12) 1.Bb7
3 1 (M12) 1.Bg8
4 1 (M12) 1.Bc3
5 1 (M12) 1.Bg3
I now realize the play Bd4 and undo the move, and the result is the same stockfish
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Ke7 3.Kf5 Kd8 4.Ke6 Kc8 5.Kd5 Kb7 6.Kc5 Kc8 7.Kb6 Kd8 8.Bd6 Kc8 9.Be7 Kb8 10.Ba6 Ka8 11.Bb7+ Kb8 12.Bd6#
2 1 [M12] 1.Bd4 Kd6 2.Bb6 Ke7 3.Ke5 Kd7 4.Ba5 Ke7 5.Be6 Kf8 6.Kf6 Ke8 7.Bb6 Kf8 8.Bd7 Kg8 9.Kg6 Kf8 10.Bc5+ Kg8 11.Be6+ Kh8 12.Bd4#
3 1 (M12) 1.Bc3
4 1 (M12) 1.Kf5
5 1 (M12) 1.Bg3
I now realize the play Bb7 and undo the move, and the result is the same houdini (this lack in the variations of houdini)
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Ke7 3.Kf5 Kd8 4.Ke6 Kc8 5.Kd5 Kb7 6.Kc5 Kc8 7.Kb6 Kd8 8.Bd6 Kc8 9.Be7 Kb8 10.Ba6 Ka8 11.Bb7+ Kb8 12.Bd6#
2 1 [M12] 1.Bd4 Kd6 2.Bb6 Ke7 3.Ke5 Kd7 4.Ba5 Ke7 5.Be6 Kf8 6.Kf6 Ke8 7.Bb6 Kf8 8.Bd7 Kg8 9.Kg6 Kf8 10.Bc5+ Kg8 11.Be6+ Kh8 12.Bd4#
3 1 (M12) 1.Bc3
4 1 (M12) 1.Kf5
5 1 (M12) 1.Bg3
'ie houdini retrieves the previous analysis with the play Bd4 and now shows two complete changes, retrieves only the variations that appear in the first place. Bb7 not appear in any variation.
thank you very much for the effort and add support to stockfish gtb. Only missing this little detail.
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Peter C
- Posts: 154
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- Real Name: Peter C
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by Peter C » Wed Mar 16, 2011 6:47 pm
Uly wrote:>3) How easy will it be to re-implement any changes not included in next official Stockfish?
I don't know but my guess is that it'll be trivially easy.
It won't be particularly hard. I know from experience that adding GTB support is really easy and the other stuff shouldn't be difficult.
Peter
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Uly
- Posts: 838
- Joined: Thu Jun 10, 2010 5:33 am
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by Uly » Thu Mar 17, 2011 3:10 am
snino64 wrote:Bb7 not appear in any variation.
Huh, why should this happen? Aren't all these moves mates in 12 so the moves at MultiPV=5 are random moves that mate in 12? Or am I missing something?
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snino64
- Posts: 10
- Joined: Fri Jul 09, 2010 12:45 am
- Real Name: Benigno Hdez
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by snino64 » Thu Mar 17, 2011 10:51 am
8/4k3/8/3BB3/4K3/8/8/8 w - - 0 1
With Houdini, multipv tbGaviota = 5 and shows the following variations
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Ke7 3.Kf5 Kd8 4.Ke6 Kc8 5.Kd5 Kb7 6.Kc5 Kc8 7.Kb6 Kd8 8.Bd6 Kc8 9.Be7 Kb8 10.Ba6 Ka8 11.Bb7+ Kb8 12.Bd6#
2 1 (M12) 1.Bd4
3 1 (M12) 1.Bc3
4 1 (M12) 1.Kf5
5 1 (M12) 1.Bg3
but if I move one ply in each variant and then undo the ply, houdini shows
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Ke7 3.Kf5 Kd8 4.Ke6 Kc8 5.Kd5 Kb7 6.Kc5 Kc8 7.Kb6 Kd8 8.Bd6 Kc8 9.Be7 Kb8 10.Ba6 Ka8 11.Bb7+ Kb8 12.B1 1 [M12] 1.Bc6 Ke6 2.Bb5 Ke7 3.Kf5 Kd8 4.Ke6 Kc8 5.Kd5 Kb7 6.Kc5 Kc8 7.Kb6 Kd8 8.Bd6 Kc8 9.Be7 Kb8 10.Ba6 Ka8 11.Bb7+ Kb8 12.Bd6#
2 1 [M12] 1.Bd4 Kd6 2.Bb6 Ke7 3.Ke5 Kd7 4.Ba5 Ke7 5.Be6 Kf8 6.Kf6 Ke8 7.Bb6 Kf8 8.Bd7 Kg8 9.Kg6 Kf8 10.Bc5+ Kg8 11.Be6+ Kh8 12.Bd4#
3 1 [M12] 1.Bg3 Kf6 2.Bh4+ Kg6 3.Be7 Kh5 4.Be6 Kg6 5.Ke5 Kh5 6.Bf5 Kh6 7.Kf6 Kh5 8.Kf7 Kh6 9.Bg4 Kh7 10.Bf8 Kh8 11.Bg7+ Kh7 12.Bf5#
4 1 [M12] 1.Bc3 Kd6 2.Bb4+ Kc7 3.Ke5 Kb6 4.Kd6 Kb5 5.Bc5 Ka4 6.Kc6 Ka5 7.Bb3 Ka6 8.Bb4 Ka7 9.Kc7 Ka6 10.Bc4+ Ka7 11.Bc5+ Ka8 12.Bd5#
5 1 [M12] 1.Kf5 Kd7 2.Bb7 Ke7 3.Bc8 Kd8 4.Be6 Ke7 5.Bg3 Kd8 6.Kf6 Ke8 7.Bc7 Kf8 8.Bd7 Kg8 9.Kg6 Kf8 10.Bd6+ Kg8 11.Be6+ Kh8 12.Be5#
However, Stockfish always shows the same variations (Stockfish 2.01 pa gtb gran2k, multipv=5, tbgaviota)
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Kf7 3.Kf5 Ke7 4.Bc7 Kf7 5.Bd8 Kg7 6.Bg5 Kf7 7.Bf6 Kg8 8.Kg6 Kf8 9.Bg5 Kg8 10.Bh6 Kh8 11.Bg7+ Kg8 12.Bc4#
2 1 (M12) 1.Bb7
3 1 (M12) 1.Bg8
4 1 (M12) 1.Bc3
5 1 (M12) 1.Bg3
and if I move one ply in each variant and then undo the ply, stockfish shows
1 1 [M12] 1.Bc6 Ke6 2.Bb5 Kf7 3.Kf5 Ke7 4.Bc7 Kf7 5.Bd8 Kg7 6.Bg5 Kf7 7.Bf6 Kg8 8.Kg6 Kf8 9.Bg5 Kg8 10.Bh6 Kh8 11.Bg7+ Kg8 12.Bc4#
2 1 (M12) 1.Bb7
3 1 (M12) 1.Bg8
4 1 (M12) 1.Bc3
5 1 (M12) 1.Bg3
Why not show the moves to mate variations in number 2, 3.4 and 5 and Houdini yes?
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Uly
- Posts: 838
- Joined: Thu Jun 10, 2010 5:33 am
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by Uly » Thu Mar 17, 2011 10:54 am
snino64 wrote:could be added "evaluation Remembering" in gtb?
What you show is not evaluation remembering, the evaluation is a mate in 12, Stockfish remembers that it's a mate in 12, so it's remembering the evaluation correctly.
What you are asking for is "show all moves up to mate in mate positions", this could be done even without having to interact with the position and seems reasonable, maybe someone else can help.