ChessGUI is back.
- Swaminathan
- Posts: 375
- Joined: Wed Jun 09, 2010 12:14 pm
Re: ChessGUI is back.
These are the grading:
85+ S
80+ A+
75+ A
70+ A-
65+ B+
60+ B
55+ C+
50+ C
45+ D
40+ E
<40 F
I will ask Dann about that particular scoring. There may have been some report about it.
85+ S
80+ A+
75+ A
70+ A-
65+ B+
60+ B
55+ C+
50+ C
45+ D
40+ E
<40 F
I will ask Dann about that particular scoring. There may have been some report about it.
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Co-Authored with Dann Corbit: Strategic Test Suite
Co-Authored with Dann Corbit: Strategic Test Suite
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI is back.
1) Run official ChessGUI 0.215 (uploaded today March 12th) to solve STS testsuites.Swaminathan wrote:The latest version is much improved, Thanks, Mathias.
Once the test suites run from the engine is finished and the results are up, I'd like to see scores in separate window (or html) for printing purposes. (Similar to STS stat).
STS Stat and Arena are not very user-friendly for some people, I've been getting mails about bugs and errors. Mostly it's related with wrong set up of the files within the STSstat folder. Also, Once Arena is updated, STS stat ceases to work until there's an update to it too.
I'd like to see such a feature if it's not much work, Mathias. When it's implemented, ChessGUI will be my permanent GUI for the testsuites.
2) Afterwards, run STS_Html.exe (in OUTPUT folder).
STS_Html can cope with testsuites tournaments with 999 engines and 99 STS testsuites.
Earlier ChessGUI versions are not suitable for STS testsuites because of lag.
Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
- Swaminathan
- Posts: 375
- Joined: Wed Jun 09, 2010 12:14 pm
Re: ChessGUI is back.
Thanks, Mathias. Will check it out!!Matthias Gemuh wrote:1) Run official ChessGUI 0.215 (uploaded today March 12th) to solve STS testsuites.Swaminathan wrote:The latest version is much improved, Thanks, Mathias.
Once the test suites run from the engine is finished and the results are up, I'd like to see scores in separate window (or html) for printing purposes. (Similar to STS stat).
STS Stat and Arena are not very user-friendly for some people, I've been getting mails about bugs and errors. Mostly it's related with wrong set up of the files within the STSstat folder. Also, Once Arena is updated, STS stat ceases to work until there's an update to it too.
I'd like to see such a feature if it's not much work, Mathias. When it's implemented, ChessGUI will be my permanent GUI for the testsuites.
2) Afterwards, run STS_Html.exe (in OUTPUT folder).
STS_Html can cope with testsuites tournaments with 999 engines and 99 STS testsuites.
Earlier ChessGUI versions are not suitable for STS testsuites because of lag.
Matthias.
Logo made by Ulysses P (Vytron)
Co-Authored with Dann Corbit: Strategic Test Suite
Co-Authored with Dann Corbit: Strategic Test Suite
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI is back.
BTW, you can shutdown ChessGUI during a testsuites tournament and resume later.Matthias Gemuh wrote:
1) Run official ChessGUI 0.215 (uploaded today March 12th) to solve STS testsuites.
2) Afterwards, run STS_Html.exe (in OUTPUT folder).
STS_Html can cope with testsuites tournaments with 999 engines and 99 STS testsuites.
Earlier ChessGUI versions are not suitable for STS testsuites because of lag.
Matthias.
Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI is back.
4r1k1/p5b1/P2p1pp1/q1pP3p/2Pn1BbP/2NP2P1/3Q2BK/1R6 w - - bm Ne4; c0 "Ne4=10, Be5=7, Kh1=6, Nb5=10Rb7=7";Matthias Gemuh wrote:
Are such bugs fixed in all current testsuites on your website ? Anyway ChessGUI shall reveal them.
Matthias.
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
- kingliveson
- Posts: 1388
- Joined: Thu Jun 10, 2010 1:22 am
- Real Name: Franklin Titus
- Location: 28°32'1"N 81°22'33"W
Re: ChessGUI is back.
The question is when are we going to get a non-Windows release? Many popular and top chess engines are available for non-Windows OS, Crafty, Zappa Mexico, Naum, Shredder, Komodo, IvanHoe, Stockfish, etc.
PAWN : Knight >> Bishop >> Rook >>Queen
- Matthias Gemuh
- Posts: 295
- Joined: Wed Jun 09, 2010 2:48 pm
- Contact:
Re: ChessGUI is back.
ChessGUI is not yet a chess GUI. Its website says it is still "just an idea in a pre-beta stage of conception".kingliveson wrote:The question is when are we going to get a non-Windows release? Many popular and top chess engines are available for non-Windows OS, Crafty, Zappa Mexico, Naum, Shredder, Komodo, IvanHoe, Stockfish, etc.
Let's first wait for version 1.00
Aided by engines, GMs can be very strong.
http://www.hylogic.de
http://www.hylogic.de
- kingliveson
- Posts: 1388
- Joined: Thu Jun 10, 2010 1:22 am
- Real Name: Franklin Titus
- Location: 28°32'1"N 81°22'33"W
Re: ChessGUI is back.
Will ask again in 6 months time.Matthias Gemuh wrote:ChessGUI is not yet a chess GUI. Its website says it is still "just an idea in a pre-beta stage of conception".kingliveson wrote:The question is when are we going to get a non-Windows release? Many popular and top chess engines are available for non-Windows OS, Crafty, Zappa Mexico, Naum, Shredder, Komodo, IvanHoe, Stockfish, etc.
Let's first wait for version 1.00
Edit: if you wait too long, it might become harder to port. And I recall one time you were considering releasing the source out of frustration -- disappointingly, your frustration level decreased.
PAWN : Knight >> Bishop >> Rook >>Queen
- Swaminathan
- Posts: 375
- Joined: Wed Jun 09, 2010 12:14 pm
Re: ChessGUI is back.
Thanks, Mathias.Matthias Gemuh wrote:4r1k1/p5b1/P2p1pp1/q1pP3p/2Pn1BbP/2NP2P1/3Q2BK/1R6 w - - bm Ne4; c0 "Ne4=10, Be5=7, Kh1=6, Nb5=10Rb7=7";Matthias Gemuh wrote:
Are such bugs fixed in all current testsuites on your website ? Anyway ChessGUI shall reveal them.
Matthias.
I ran the Bobcat STS test, and when I open the STS_HTML file, I get the "STS result file not found", even though there's set of files starting with bobcat_t1e_Table...... bobcat_t1e_TmpResult0000001... etc within the same folder.
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Co-Authored with Dann Corbit: Strategic Test Suite
Co-Authored with Dann Corbit: Strategic Test Suite
- Swaminathan
- Posts: 375
- Joined: Wed Jun 09, 2010 12:14 pm
Re: ChessGUI is back.
Here is what bobcat_t1e_Table file looks like:
Code: Select all
[Engine0001.Epd0000001]
Engine=bobcat_20110220_w32
EPD=STS1.epd
AnnoTime=10 secs
Score=63 / 100
ScorePerCent=63
Pts=701 / 1000
PtsPerCent=70
TimeNeeded=427 / 1000 secs
TimePerCent=43
[Engine0001.Epd0000002]
Engine=bobcat_20110220_w32
EPD=STS2.epd
AnnoTime=10 secs
Score=63 / 100
ScorePerCent=63
Pts=695 / 1000
PtsPerCent=69
TimeNeeded=475 / 1000 secs
TimePerCent=48
[Engine0001.Epd0000003]
Engine=bobcat_20110220_w32
EPD=STS3.epd
AnnoTime=10 secs
Score=65 / 100
ScorePerCent=65
Pts=731 / 1000
PtsPerCent=73
TimeNeeded=454 / 1000 secs
TimePerCent=45
[Engine0001.Epd0000004]
Engine=bobcat_20110220_w32
EPD=STS4.epd
AnnoTime=10 secs
Score=63 / 100
ScorePerCent=63
Pts=733 / 1000
PtsPerCent=73
TimeNeeded=459 / 1000 secs
TimePerCent=46
[Engine0001.Epd0000005]
Engine=bobcat_20110220_w32
EPD=STS5.epd
AnnoTime=10 secs
Score=79 / 100
ScorePerCent=79
Pts=830 / 1000
PtsPerCent=83
TimeNeeded=293 / 1000 secs
TimePerCent=29
[Engine0001.Epd0000006]
Engine=bobcat_20110220_w32
EPD=STS6.epd
AnnoTime=10 secs
Score=64 / 100
ScorePerCent=64
Pts=830 / 1000
PtsPerCent=83
TimeNeeded=469 / 1000 secs
TimePerCent=47
[Engine0001.Epd0000007]
Engine=bobcat_20110220_w32
EPD=STS7.epd
AnnoTime=10 secs
Score=55 / 100
ScorePerCent=55
Pts=666 / 1000
PtsPerCent=67
TimeNeeded=546 / 1000 secs
TimePerCent=55
[Engine0001.Epd0000008]
Engine=bobcat_20110220_w32
EPD=STS8.epd
AnnoTime=10 secs
Score=46 / 100
ScorePerCent=46
Pts=594 / 1000
PtsPerCent=59
TimeNeeded=615 / 1000 secs
TimePerCent=62
[Engine0001.Epd0000009]
Engine=bobcat_20110220_w32
EPD=STS9.epd
AnnoTime=10 secs
Score=54 / 100
ScorePerCent=54
Pts=655 / 1000
PtsPerCent=65
TimeNeeded=576 / 1000 secs
TimePerCent=58
[Engine0001.Epd0000010]
Engine=bobcat_20110220_w32
EPD=STS10.epd
AnnoTime=10 secs
Score=68 / 100
ScorePerCent=68
Pts=763 / 1000
PtsPerCent=76
TimeNeeded=387 / 1000 secs
TimePerCent=39
[Engine0001.Epd0000011]
Engine=bobcat_20110220_w32
EPD=STS11.epd
AnnoTime=10 secs
Score=45 / 100
ScorePerCent=45
Pts=575 / 1000
PtsPerCent=57
TimeNeeded=668 / 1000 secs
TimePerCent=67
[Engine0001.Epd0000012]
Engine=bobcat_20110220_w32
EPD=STS12.epd
AnnoTime=10 secs
Score=66 / 100
ScorePerCent=66
Pts=562 / 770
PtsPerCent=73
TimeNeeded=439 / 1000 secs
TimePerCent=44
[Engine0001.Epd0000013]
Engine=bobcat_20110220_w32
EPD=STS13.epd
AnnoTime=10 secs
Score=70 / 100
ScorePerCent=70
Pts=810 / 1000
PtsPerCent=81
TimeNeeded=362 / 1000 secs
TimePerCent=36
[Engine0001]
Engine=bobcat_20110220_w32
AnnoTime=10 secs
Score=801 / 1300
ScorePerCent=62
Pts=9145 / 12770
PtsPerCent=72
TimeNeeded=6170 / 13000 secs
TimePerCent=47
Logo made by Ulysses P (Vytron)
Co-Authored with Dann Corbit: Strategic Test Suite
Co-Authored with Dann Corbit: Strategic Test Suite