C++ Library to Read Endgame Tablebase

Code, algorithms, languages, construction...
Post Reply
splinter1981
Posts: 1
Joined: Tue May 03, 2016 8:45 pm

C++ Library to Read Endgame Tablebase

Post by splinter1981 » Tue May 03, 2016 8:58 pm

I've created a chess engine in C++, and now I'm trying to get it to use an endgame tablebase. I have downloaded the .tbs and .md5 files, but I'm not sure where to go from there. Is there a library that uses as input a board position and outputs the move that leads closest to checkmate (or stalemate)? Any help is appreciated. Thanks.

Post Reply