Search found 2 matches

by Mecnels
Wed Jan 26, 2011 6:11 pm
Forum: Programming and Technical Discussions
Topic: Move ordering improvements
Replies: 13
Views: 11388

Re: Move ordering improvements

What seems to work fine for me atm
is incrementing counters in two separate tables:
(a) standard 'history' table for 'good' moves (either a beta cutoff or local maximum of an all-node)
(b) a 'blunder' table for most moves which are worse by BLUNDER_DELTA centi-pawns than a current local maximum of ...
by Mecnels
Wed Jan 26, 2011 11:53 am
Forum: Programming and Technical Discussions
Topic: Move ordering improvements
Replies: 13
Views: 11388

Re: Move ordering improvements

What seems to work fine for me atm
is incrementing counters in two separate tables:
(a) standard 'history' table for 'good' moves (either a beta cutoff or local maximum of an all-node)
(b) a 'blunder' table for most moves which are worse by BLUNDER_DELTA centi-pawns than a current local maximum of a ...