Search found 32 matches

by keoki010
Sun Mar 13, 2011 4:18 pm
Forum: Programming and Technical Discussions
Topic: Strange Stockfish behavior?
Replies: 145
Views: 48056

Re: Designing an analysis friendly Stockfish?

I've noticed something weird at fixed depth, for instance:

.17/29 0:00 -2.63 35...Bd3 36.e6 Bxf5 37.e7 Rfb8 38.Rb4 Bd7 39.Rf4 Kh7
18/10 0:01 -2.52-- 35...Bd3 36.e6 Bxf5 37.e7 Rfb8 38.Bc4 Bd7 39.Bb5
18/10 0:01 -2.41-- 35...Bd3 36.e6 fxe6 37.fxe6 Rf1+ 38.Kh2 Kf8 39.Rxb7
18/10 0:01 -2.19-- 35 ...
by keoki010
Sat Mar 12, 2011 5:03 pm
Forum: Programming and Technical Discussions
Topic: Designing an analysis friendly Stockfish?
Replies: 364
Views: 111834

Re: Designing an analysis friendly Stockfish?

Here are some partial results. TC=5/8 Ponder=off hash=1024 I changed the TC on R4.1 and on Gran2h. I will post them when I finish the tour. Very few time losses.
-----------------------------Rating.dat:-----------------------------

3/12/2011 10:00:04 AM :

Program Elo + - Games Score Av.Op. Draws ...
by keoki010
Fri Mar 11, 2011 4:31 pm
Forum: Programming and Technical Discussions
Topic: Designing an analysis friendly Stockfish?
Replies: 364
Views: 111834

Re: Designing an analysis friendly Stockfish?

Program Elo + - Games Score Av.Op. Draws

1 Houdini 1.5a : 2918 22 22 1026 82.1 % 2654 20.7 %
2 Deep Rybka 4.1 : 2813 26 26 532 72.0 % 2649 29.7 %
3 Deep Rybka 4 : 2808 19 19 971 70.3 % 2658 29.2 %
4 Stockfish 2.0.1 : 2776 17 17 1025 65.8 % 2662 35.6 %
5 Stockfish 2.0.1 PA : 2773 19 19 905 66 ...
by keoki010
Thu Mar 10, 2011 8:07 pm
Forum: Programming and Technical Discussions
Topic: Designing an analysis friendly Stockfish?
Replies: 364
Views: 111834

Re: Designing an analysis friendly Stockfish?

Jeremy, here are a few games with the time problems I mentioned.
by keoki010
Thu Mar 10, 2011 5:35 pm
Forum: Programming and Technical Discussions
Topic: Designing an analysis friendly Stockfish?
Replies: 364
Views: 111834

Re: Designing an analysis friendly Stockfish?

Ok, I think that 2h is the best of the lot. It seems to analyse without bouncing all over the place and the only fault I can see is that in the opening it will over evaluate the position. Once it gets into the middlegame it usually gets back to about the evals of the best engines. I am going to go ...
by keoki010
Mon Mar 07, 2011 12:46 am
Forum: Programming and Technical Discussions
Topic: Designing an analysis friendly Stockfish?
Replies: 364
Views: 111834

Re: Designing an analysis friendly Stockfish?

Ok, I think that 2h is the best of the lot. It seems to analyse without bouncing all over the place and the only fault I can see is that in the opening it will over evaluate the position. Once it gets into the middlegame it usually gets back to about the evals of the best engines. I am going to go ...
by keoki010
Sun Mar 06, 2011 4:10 pm
Forum: Programming and Technical Discussions
Topic: Designing an analysis friendly Stockfish?
Replies: 364
Views: 111834

Re: Designing an analysis friendly Stockfish?

another 60 games only one time forfeit by 2h. I think it's just because my TB's are on a Sata disc.
h and g are pretty much even.

-----------------------------Rating.dat:-----------------------------

3/6/2011 9:03:28 AM :

Program Elo + - Games Score Av.Op. Draws

1 Critter_0.90_64bit_SSE4 ...
by keoki010
Sat Mar 05, 2011 3:48 pm
Forum: Programming and Technical Discussions
Topic: Designing an analysis friendly Stockfish?
Replies: 364
Views: 111834

Re: Designing an analysis friendly Stockfish?

Here is a partial run. 4/4 TC Ponder=off Sleeping threads=on 1024 hash i7980@3.2
Pgn attached at the bottom. Some time losses to all programs. But only a few. OK a bit of a problem on the pgn it's too big and I'll have to edit it later today.



-----------------------------Rating.dat ...
by keoki010
Fri Mar 04, 2011 4:18 pm
Forum: Programming and Technical Discussions
Topic: Designing an analysis friendly Stockfish?
Replies: 364
Views: 111834

Re: Designing an analysis friendly Stockfish?

Some results (note that Gran2k is exactly the same as Gran2h):

. Engine Score Gr Gr St Gr Gr S-B
1: Gran2h_x64 105,0/200 ·················································· ===11==11=1=10==0=0=10000=====1=0============1=1== =0=01===========1=====00===0=1=====00==1010==1=1== =====1==0==010====01=0 ...
by keoki010
Thu Mar 03, 2011 2:53 pm
Forum: Programming and Technical Discussions
Topic: Designing an analysis friendly Stockfish?
Replies: 364
Views: 111834

Re: Designing an analysis friendly Stockfish?

And here's another one with a slightly different strategy. I'd be interested if you see time losses with it, as well (also with ProbeOnlyAtRoot disabled).

Thanks so much,
Jeremy
Jeremy here are the 60 games from last night. Only 1 time loss and it was for 2d. Surprise black won more games. Ponder ...