Search found 16 matches
- Wed Aug 19, 2020 3:27 pm
- Forum: Programming and Technical Discussions
- Topic: alpha beta window
- Replies: 3
- Views: 5419
Re: alpha beta window
With null move, if there is a beta cut off, does it favour the engine and mean a normal deeper search is not required?
- Tue Aug 18, 2020 12:25 pm
- Forum: Programming and Technical Discussions
- Topic: alpha beta window
- Replies: 3
- Views: 5419
alpha beta window
I am a beginner and want to understand why null move uses alpha, beta=alpha+1. I am sure it's simple concept but I can't understand what difference this makes. An example would be useful!
- Mon Aug 17, 2020 9:54 am
- Forum: Help, Suggestions, Etc.
- Topic: This page isn't working -HTTP 500
- Replies: 11
- Views: 71534
This page isn't working -HTTP 500
Hi I am getting the above error when I try to send or reply to a private message. Please help.
- Wed May 18, 2016 11:51 am
- Forum: Programming and Technical Discussions
- Topic: Struct, Class or Array?
- Replies: 4
- Views: 3962
Re: Struct, Class or Array?
@ lucasart for your information I've made quite a lot of progress and managed to do things I didn't think I could, so I won't let your opinion limit my ambitions
KMA!

- Tue May 03, 2016 11:15 am
- Forum: Programming and Technical Discussions
- Topic: Struct, Class or Array?
- Replies: 4
- Views: 3962
Struct, Class or Array?
I'm going with a bitboard representation but not sure if bitboards and other info about board should sit within a class, struct or simply an array. If I keep creating class instances I understand that might slow the program down. I could use a struct but there seems to be advice that says info in a ...
- Tue Apr 05, 2016 2:09 pm
- Forum: Programming and Technical Discussions
- Topic: UCI GUI - development stage
- Replies: 5
- Views: 4205
Re: UCI GUI - development stage
Thanks for the reply. I found one of your pages on winboard (below) which uses minimum number of commands and looks fairly simple - so may be a starting point for me. I take it you developed this protocol?
http://home.hccnet.nl/h.g.muller/interfacing.txt
UCI seems more popular than winboard but ...
http://home.hccnet.nl/h.g.muller/interfacing.txt
UCI seems more popular than winboard but ...
- Tue Apr 05, 2016 9:18 am
- Forum: Programming and Technical Discussions
- Topic: UCI GUI - development stage
- Replies: 5
- Views: 4205
UCI GUI - development stage
I'm in the early stages of developing my chess engine. Is it possible to use UCI for testing during development and if so what do I need to have in place to utilize it?
Thanks
Daz
Thanks
Daz
- Wed Nov 04, 2015 11:38 pm
- Forum: Programming and Technical Discussions
- Topic: Hex values
- Replies: 1
- Views: 1984
Hex values
I've seen chess code where bitboards are stored as hex strings. In my programming I've just stuck to storing them in decimal UInt64 format as it seems too much work converting to and from decimal to hex in C#. Is there any particular reason why you'd want to store bitboards in hex form despite ...
- Tue Sep 29, 2015 6:50 pm
- Forum: Programming and Technical Discussions
- Topic: Random numbers for magics
- Replies: 8
- Views: 4619
Re: Random numbers for magics
How long can it take to find a magic? I reckon I've tried a few hundred thousand randoms so far and still no luck! Someone told me they went through millions until they found magic numbers.
Daz
Daz
- Mon Sep 28, 2015 8:04 pm
- Forum: Programming and Technical Discussions
- Topic: Random numbers for magics
- Replies: 8
- Views: 4619
Re: Random numbers for magics
I tried a large array of random instances, which produces candidate magics for a while but even that approach starts producing duplicate random numbers every time after a while. Does this happen in Java, C etc?
Daz
Daz