Search found 5 matches

by El Kitch
Mon Sep 03, 2012 6:03 am
Forum: General Topics
Topic: Questions about adding AI to chessvariantsoftware
Replies: 4
Views: 1526

Re: Questions about adding AI to chessvariantsoftware

Thanks for the comment!

I'll post on talkchess as well. Personally I wouldnt mind giving away the source code. I dont plan to make money with the game, I just want people to play the game. If people want to use it to develop Economy Chess variants... I'd say: do your worst! :D
by El Kitch
Wed Aug 29, 2012 12:37 pm
Forum: General Topics
Topic: Questions about adding AI to chessvariantsoftware
Replies: 4
Views: 1526

Re: Questions about adding AI to chessvariantsoftware

Still hoping someone can help me out getting on the road a bit (but maybe this is not the right place for it, or I am doing something wrong?).

If I want to add an AI that has at least bad/mediocre play, what would such an AI cost to create and implement?

Well, and any other information regarding ...
by El Kitch
Wed Aug 15, 2012 3:54 pm
Forum: General Topics
Topic: Questions about adding AI to chessvariantsoftware
Replies: 4
Views: 1526

Re: Questions about adding AI to chessvariantsoftware

Still hoping that some one could help me out with a bit of information about how big and costly an AI for software like this will be.

If you got some valueable info.. let me know! :)
by El Kitch
Sat Aug 04, 2012 7:27 am
Forum: Engines, GUIs, Books and Platforms
Topic: Houdin 1.5a stronger than Houdini 2.0 on long games (32bit)
Replies: 18
Views: 10289

Re: Houdin 1.5a stronger than Houdini 2.0 on long games (32b

Interesting thread and well expressed opinions. Wouldn't it be an idea to archive those runs somewhere? People like Pieterhb could enter the results from their runs, then eventually you'll have many many runs at different time controls and hardware.

Also a bit ironic btw: chess, which is known for ...
by El Kitch
Sat Aug 04, 2012 2:10 am
Forum: General Topics
Topic: Questions about adding AI to chessvariantsoftware
Replies: 4
Views: 1526

Questions about adding AI to chessvariantsoftware

Hey everyone!

I just typed a long message and thought I submitted, but appearantly it didn't :( First of all I'd like to say that I have much admiration for you. Not only the programming of the engine, but also to come up with a way to analyze the game and to decide what move the engine should do ...