What about my configuration to test new version engine againt the old one?
cutechess-cli -openings file=opening.epd format=epd -engine cmd=engold proto=uci -engine cmd=engnew proto=uci -each tc="0/0:15+0.05" -repeat -tournament gauntlet -pgnout out.pgn -recover -rounds 2 -games 60000 -draw ...
Search found 34 matches
- Sun Feb 10, 2019 7:12 pm
- Forum: Programming and Technical Discussions
- Topic: Regression test parameters
- Replies: 0
- Views: 8531
- Tue Apr 12, 2016 8:12 pm
- Forum: Programming and Technical Discussions
- Topic: Chess GUI programing
- Replies: 6
- Views: 4230
Re: Chess GUI programing
here UCI protocol http://wbec-ridderkerk.nl/html/UCIProtocol.html
next step read/write on PIPE (example http://tutorials.jenkov.com/java-io/pipes.html)
next step read/write on PIPE (example http://tutorials.jenkov.com/java-io/pipes.html)
- Fri Jan 22, 2016 12:58 pm
- Forum: Programming and Technical Discussions
- Topic: Endgame recognition and ELO
- Replies: 10
- Views: 7131
Re: Endgame recognition and ELO
yes, all 8500 games have <= 5 men, for this reason it seems to me a strange result.
Here the link to results pgn file
https://drive.google.com/file/d/0ByhnaX ... sp=sharing
Here the link to results pgn file
https://drive.google.com/file/d/0ByhnaX ... sp=sharing
- Fri Jan 22, 2016 11:16 am
- Forum: Programming and Technical Discussions
- Topic: Endgame recognition and ELO
- Replies: 10
- Views: 7131
Re: Endgame recognition and ELO
sorry I did not understand your questionH.G.Muller wrote:Interesting. Which fraction of the games was decided long before the end-game?
- Fri Jan 22, 2016 9:55 am
- Forum: Programming and Technical Discussions
- Topic: Endgame recognition and ELO
- Replies: 10
- Views: 7131
Re: Endgame recognition and ELO
I launched 8500 game between stockfish 6 and stockfish 6 without endgame
in file endgame.cpp I removed the contents of the constructor
Endgames::Endgames() {
//add<KPK>("KPK");
//add<KNNK>("KNNK");
etc.
}
and the result is very strange because wins the version without endgame:
Rank Name Elo ...
in file endgame.cpp I removed the contents of the constructor
Endgames::Endgames() {
//add<KPK>("KPK");
//add<KNNK>("KNNK");
etc.
}
and the result is very strange because wins the version without endgame:
Rank Name Elo ...
- Tue Jan 19, 2016 1:13 pm
- Forum: Programming and Technical Discussions
- Topic: Endgame recognition and ELO
- Replies: 10
- Views: 7131
Endgame recognition and ELO
hi, which is the gain in elo when using endgame function as KPK KNK KNNKN etc. (interior node recognition NO tablebase)?
my tests are failing and gain very few elo
my tests are failing and gain very few elo

- Tue Jan 12, 2016 4:42 pm
- Forum: Programming and Technical Discussions
- Topic: Dirty quiescence
- Replies: 3
- Views: 2870
Re: Dirty quiescence
sorry! he Rook is never captured, it is a Pawn that is captured.
Rf3xc3 capture the pawn immediatly, Kc6b5 capture in two or more steps
Rf3xc3 capture the pawn immediatly, Kc6b5 capture in two or more steps
- Tue Jan 12, 2016 1:01 pm
- Forum: Programming and Technical Discussions
- Topic: Dirty quiescence
- Replies: 3
- Views: 2870
Dirty quiescence
The best move for "8/8/2k1K3/8/8/2P2r2/8/8 b - - 0 1" is f3c3
in my engine at depth 1 is ok and centipawn is 564 (captured rook):
info score cp 564 depth 1 nodes 18 time 0 pv f3c3
at depth 2 best move is c6b5 and centipawn is 568 because in quescence rook is captured after c6b5 e6e5
info ...
in my engine at depth 1 is ok and centipawn is 564 (captured rook):
info score cp 564 depth 1 nodes 18 time 0 pv f3c3
at depth 2 best move is c6b5 and centipawn is 568 because in quescence rook is captured after c6b5 e6e5
info ...
- Fri Aug 21, 2015 10:26 am
- Forum: Programming and Technical Discussions
- Topic: Enhanced PVS algorithm
- Replies: 5
- Views: 3775
Re: Enhanced PVS algorithm
Hi, i would like to implement an simple SMP algorithm but I'm confused. What do you advise me to start?
- Thu Aug 20, 2015 10:55 pm
- Forum: Programming and Technical Discussions
- Topic: Enhanced PVS algorithm
- Replies: 5
- Views: 3775
Enhanced PVS algorithm
Where can I find a sample code for EPVS ?