Search found 3 matches
- Tue Apr 12, 2011 7:07 pm
- Forum: Engines, GUIs, Books and Platforms
- Topic: Chess for Android 2.5
- Replies: 74
- Views: 31883
Re: Chess for Android 2.5
To be sure, I just did conducted an engine-engine match between the two BikJumps on an Android 2.3.1 (api level 9) emulator, and this ran successfully in Chess for Android. I recommend inspecting the debug output while running on the emulator (if the system reports low memory, for instance, you ...
- Tue Apr 12, 2011 10:58 am
- Forum: Engines, GUIs, Books and Platforms
- Topic: Chess for Android 2.5
- Replies: 74
- Views: 31883
Re: Chess for Android 2.5
Please note that the native binaries are compiled for a particular processor family (ARMv5TE), not a particular Android api level (such as Android 2.2 or 2.3). What happens when you run the binaries within a 2.2 emulator (instead of a real device) and, conversely, on a real 2.3 device (instead of ...
- Mon Apr 11, 2011 10:08 pm
- Forum: Engines, GUIs, Books and Platforms
- Topic: Chess for Android 2.5
- Replies: 74
- Views: 31883
Re: Chess for Android 2.5
Hi everyone and Mr Aartbik :).
You've inspired me to create my own Android UCI-enabled chess application.
I've also nearly completed the development of online games support too.
I've tested several native engines on my device (2.2) without any issues but I seem to have problems with 2.3 devices ...
You've inspired me to create my own Android UCI-enabled chess application.
I've also nearly completed the development of online games support too.
I've tested several native engines on my device (2.2) without any issues but I seem to have problems with 2.3 devices ...