I don’t know what to think about the fact that I just got this, more or less immediately. Gleaming the Cube (Kevin Jackson-Mead) isn’t a very good game, just a little bit of, well, not even wordplay, letter permutation? And it just made sense to me. But it’s not a good game. Read more…
I was skeptical, given the harmless title of Rover’s Day Out (Jack Welch and Ben Collins-Sussman), but this game ended up being pretty enjoyable. The premise is strong, the programming really solid. But… Read more…
I started Spelunker’s Quest (Tom Murrin) more or less hating. It’s a Zork/Adventure-styled cavern crawl with an unsophisticated premise, uninspiring writing and kind of half-assed implementation. Read more…
It’s a one-trick pony, but it’s a pretty good trick. Read more…
Earl Gray (Rob Dubbin and Adam Parrish), how I want to love thee! Unfortunately, despite its excellent premise and careful implementation, I couldn’t get past its (positively spinned) difficulty or (negatively spinned) obliqueness to feel like I wanted to finish. More below the fold.
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In an attempt to channel my interest in interactive fiction into something potentially useful to others, I’ll be reviewing several entries for the Interactive Fiction Competition 2009 and posting short reviews/impressions here. I’ve already started on a few of them, so watch this space.