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IFComp 09: Byzantine Perspective

It’s a one-trick pony, but it’s a pretty good trick.I figured out what was going on almost immediately, after flailing around for a few turns and bumping into some invisible walls — consulting the map (as suggested by the game author) and comparing it to my movement possibilities cleared most of it up, and a well-placed aside in the description of the goggles got me the rest of the way.

I’m embarassed to say that I didn’t figure out the central puzzle without looking at the walkthrough. I blame myself though – I was doing too many things at the same time.

There’s really not too much else to say about this one. It’s reasonably well-written, reasonably well-implemented. It’s a single-puzzle game, finishable in about 3 minutes, once you’ve oriented yourself. In the world of ‘casual gaming’, it rates as a great lunchtime distraction. As anything more than that, well, why does it need to be more than that?

If you don’t like puzzles, or only like hard puzzles, or require story or motivation or plausibility or anything like that, seek your fortune elsewhere. If you’re looking for a cute bit of text-game fun, load it on up.

Byzantine Perpective

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