Archive

Archive for October, 2009

IFComp 09: Gleaming the Cube

October 30th, 2009 No comments

I don’t know what to think about the fact that I just got this, more or less immediately. Gleaming the Cube (Kevin Jackson-Mead) isn’t a very good game, just a little bit of, well, not even wordplay, letter permutation? And it just made sense to me. But it’s not a good game. Read more…

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IFComp 09: Rover's Day Out

October 30th, 2009 No comments

I was skeptical, given the harmless title of Rover’s Day Out (Jack Welch and Ben Collins-Sussman), but this game ended up being pretty enjoyable. The premise is strong, the programming really solid. But… Read more…

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IFComp 09: Spelunker's Quest

October 24th, 2009 No comments

I started Spelunker’s Quest (Tom Murrin) more or less hating. It’s a Zork/Adventure-styled cavern crawl with an unsophisticated premise, uninspiring writing and kind of half-assed implementation. Read more…

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IFComp 09: Byzantine Perspective

October 6th, 2009 No comments

It’s a one-trick pony, but it’s a pretty good trick. Read more…

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IFComp 09: Earl Grey

October 6th, 2009 No comments

Earl Gray (Rob Dubbin and Adam Parrish), how I want to love thee! Unfortunately, despite its excellent premise and careful implementation, I couldn’t get past its (positively spinned) difficulty or (negatively spinned) obliqueness to feel like I wanted to finish. More below the fold.

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Interactive Fiction Competition 2009

October 5th, 2009 No comments

In an attempt to channel my interest in interactive fiction into something potentially useful to others, I’ll be reviewing several entries for the Interactive Fiction Competition 2009 and posting short reviews/impressions here. I’ve already started on a few of them, so watch this space.

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